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Showing posts with label AWOL series. Show all posts
Showing posts with label AWOL series. Show all posts

Wednesday, October 19, 2011

UVU Demo


Last post I showed a few studies for a demo I was scheduled to do at Utah Valley University. I am back and today I will show how the painting progressed and eventually turned out. 



Thumbnail



Digital Color Comp 



Drawing on paper
9 x 15 



 Values




Color



Detail and Final Adjustments


I didn't get to the Detail and Final Adjustment stage in the demo because I am slow.  This piece is relatively simple, but even still it ends up taking a little over 30 hours for me to finish. (Which was too long for the students because they apparently have other, non-art-related classes they are forced to go to.)  

I will repeat Lesson #2 from the lecture: Draw all of the time.  Especially in your non-art-related classes. 

The lecture itself went well and only once did technology stab me in the back. (I'll get you Bill Gates if it's the last thi..)  
No, really it was great. Nobody got shot or mauled or anything. I wish that every time I go speak in public it could go as smoothly.  

It was a ton of fun and I hope to get the chance to visit again in the future.

Tuesday, October 04, 2011

AWOL No. 4 Studies


I am currently on the road so today's post will be a quickie of some studies done for an upcoming digital painting demo in Utah.






This article is a re-post from a previous MuddyColors post.  To see the original post and comments please visit Muddycolors.blogspot.com.


Wednesday, September 09, 2009

AWOL Digital





AWOL
10 x 17
Digital over Watercolor and Charcoal

Monday, September 07, 2009

AWOL Watercolor


Watercolor and Charcoal on Bristol


This week, I've been making zombies; millions of zombies.


I have begun work on an animation project for an upcoming PS3 title and it has consumed my every waking moment. It has been a steady diet of profound carnage, terrifying mayhem and Chic-fil-a chicken sandwiches.

Considering this, you might wonder then how the above image came into being. The truth is that while I enjoy zombie-killing havoc as much as the next guy, there came a point where I had to paint something completely different or I'd lose it.

This was done while waiting for my files to upload to the client. I used charcoal and watercolor this time to try a new approach in my ongoing campaign of finding the perfect illustration medium to work digitally over.

***

Side Note: The PS3 game I mention above is going to be awesome. I wish I could show you the illustration work done on it thus far. However, the lawyers tell me that the company who has hired me will have the legal right to come and toss a pack rabid baboons into my studio if I let anything slip on the blog. Stay tuned.